Joe Green, Web Development

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This site is still under construction. Currently doing: drafting text.

Ultima Island v2 Released

posted on 17 Dec, 2005

Okay people, it's the time we (me) have all been waiting for. Ultima Island version 2 has finally been released to the public! What a memorable moment!

Okay, I'll admit that the site isn't 100% done. But everything that's important works, and I am still going to be working on this site behind the scenes. In working order are:

* News System
* Dictionary System
* Articles System
* Tutorials System
* Games/Projects System
* Forums
* Lots of Fun Available from your CP
* Resources & Resource Cart

The resource cart is a cool feature. Registered users have a resource cart. Access it from your personal CP. It allows you to browse resources and add them to the cart, then download them all in one huge zip file. This saves time and effort.

This newer, sleeker and all-round better version of Ultima Island has been pain-stakingly coded by myself utilising PHP, mySQL, HTML and CSS. The fundamental idea behind this site is much the same as it has always been - to try to provide rpg maker games and resources. Now we are also attempting to expand into other areas such as Flash and Gamemaker - how succesful this will be is yet to be seen. The flash section of UIv1 was sparsely populated but Jenova has some good content behind him now which I'm sure he'll be willing to submit.

A major difference from the last version is that we don't have any FF coverage. Ultima Island is no longer a fansite - however when I have finished working on everything I'll consider submitting a load of Final Fantasy related content in the form of reviews and walkthroughs. I have already submitted a couple.

This version of UI is technically by far the best yet. With the dynamic content management systems I have created it will be easier for us to submit and manage content including games, resources, tutorials and more. Please take advantage of the features this site has to offer, and submit as much content as possible.

It's also my pleasure to tell of the chocobo system. Registered users each have their own little chocobo. This chocobo has a rank which will improve over time - as you gain more and more exp your chocobo will respect you and be motivated by you more. They're nothing but a bit of fun at the moment, but in the future some sort of mild RPG (stats and breeding for the chocobos) may be introduced.

Ultima Island v2 was opened on November 28th - almost 3 weeks ago as I write this update. In this short period of time we have built up quite a collection. Right now we have 18 tutorials, 27 articles, 71 resources and 13 games. That's a very good amount to collect in under 3 weeks!

Thank you for taking the time to read this, and let's all hope that UIv2 will be a great success for everybody involved.